This days assignment for myself was to arrange the UV's. This was a very simple assignment. I no longer have the program that made this step easy so I had to go through and layout the UVs the old fashioned way in Maya. I separated the trunk from the head and everything else was about the same as laying out the UV's for any character.
Blog Archive
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2012
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January
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- Stage 9: Rigging Nose, Eyes, Organization, Head an...
- Stage 8: Skeleton Nose, Spine, and Tail(Back-log)
- Stage 7: Skeleton Reverse Foot Controls(Back-log)
- Stage 6: Skeleton Reverse Foot(Back-log)
- Stage 5: Skeleton Layout(Back-log)
- Stage 4: UVLayout(Back-log)
- Stage 3: Body Modeling(Back-log)
- Stage 2: Body Modeling(Back-log)
- Stage 1: Model Body(Back-log)
- The Beginning of the Blog
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January
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